Contemporary design is impacted by speculation, which is sorted and connected through philosophies that guide research. Some design work depends more on subjective strategies, emotional, for example, including instinct or sudden personal motivation. Design as a movement is much like numerous other orders in the humanities, including those with diverse strategies, and can be approached in a similar fashion. 
Driven by Swiss-born Max Wertheimer, Gestalt psychology started in Europe in the mid 1900s. This part of brain research looks at how we see visual design by analyzing and summarizing its contents. Gestalt's theory is that association is vital to all psychological action and reflects on how our brains function. Utilizing Gestalt, the summary is comprehended to be unique in relation to the entirety of its parts. Interpreted from German, Gestalt signifies "whole figure or arrangement." Gestalt hypothesis was later promoted by Rudolf Arnheim, an American clinician and scholar who was one of the first to apply its standards to the concept of design. 
Various design principles govern certain concepts: these include syntactic, semantic, and pragmatic. Semiotic theory is the study of creating significance. Syntactic theory refers to the rules, principles, and organization of communication, as in language. Finally, pragmatic theory provides reasoning and logical deduction of meaning. These concepts can be organized and judicious, advancing through evident and repeatable methodology, or they can be inexactly characterized, instinctive, and subliminally connected. Most strategies utilized within 2-D design are classified as "critical thinking". Critical thinking is for the most part direct and deductive, starting from a broad perspective and narrowing down to a particular arrangement, dependent on thinking drawn from, and subject to, the technique utilized. 
There are five ways to organize content, and each provides merit to a certain audience or situation: logical, chronological, spatial, causal, or problem-solving (persuasive). These techniques can help in the comprehension and translation of learning, social experiences, and the connections among parts of a whole. These strategies attempt to uncover complex connections, communicate profound social issues, or put into place new techniques, regularly profiting from cooperation-  a useful apparatus for the exchange of ideas. A basic methodology does not discount possibility or sudden motivation, it offers the chance to guide and shape it.
 At the point where it is comprehensively connected, problem-solving underlies the majority of life's exercises. Each individual's process of critical thinking is one of a kind, yet by and large most processes fall into the essential segments of adapting, recognizing, creating, and actualizing. Creativity requires use of divergent thinking, which provides many various strategies to create a solution to a problem, while convergent thinking equates to finding a single, concrete solution to an issue.
Learning conditions, and familiarizing oneself with all parts of the circumstances, are regularly the initial steps. Contingent upon the current issue and whether the work is linear or abstracted, the learning procedure may include directing ethnographic investigations of how individuals cooperate with content or implied messages, leading customer interviews, performing visual reviews, or exploring a specific social issue.
Works Cited:
Leborg, Christian. Visual Grammar. Princeton Architectural Press, 2006.
Bowers, John. Introduction to Two-Dimensional Design Understanding Form and Function. John Wiley & Sons, 2008.
Above: Image source: vandelaydesign.com. The Gestalt principle of foreground/background is interesting in this photo. It's of people having conversation over tea, in a cleverly designed visual interpretation.
Above: Image source: crazxypixels.net. Gestalt theory can clearly be seen translated into the domain of web design, as UX/UI is based on psychological theory- white space and balance, clear communication, logical organization, using the grid, and the placement of elements in relation to each other.
Above: Image source: helloyoucreatives.com. This series of minimalistic and abstracted illustrations uses the Gestalt psychological concept of elimination/subtraction to create dynamic visual interest. The viewer's eye automatically "sees" the diver's swimsuit, even though there is not one depicted.
Above: Image source: nadaiorenes.es. This graphic designer decided to make an illustrated handbook to the rules of Gestalt design, inspired by her love of cats. Each principle has a cat-oriented illustration. (This particular illustration explains the concept of figure and ground: "This law defends that the brain can’t interpret an object as a figure and as a background simultaneously.")
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